public interface ParametersFx
The following features are supported:
EsxPackage.getParametersFx()| Modifier and Type | Method and Description |
|---|---|
byte |
getEdit1()
Returns the value of the 'Edit1' attribute.
|
byte |
getEdit2()
Returns the value of the 'Edit2' attribute.
|
FxType |
getEffectType()
Returns the value of the 'Effect Type' attribute.
|
byte |
getMotionSequenceStatus()
Returns the value of the 'Motion Sequence Status' attribute.
|
void |
init(byte[] b) |
void |
setEdit1(byte value)
Sets the value of the '
Edit1' attribute. |
void |
setEdit2(byte value)
Sets the value of the '
Edit2' attribute. |
void |
setEffectType(FxType value)
Sets the value of the '
Effect Type' attribute. |
void |
setMotionSequenceStatus(byte value)
Sets the value of the '
Motion Sequence Status' attribute. |
byte[] |
toByteArray() |
FxType getEffectType()
FxType.
If the meaning of the 'Effect Type' attribute isn't clear, there really should be more of a description here...
FxType,
setEffectType(FxType),
EsxPackage.getParametersFx_EffectType()void setEffectType(FxType value)
Effect Type' attribute.
value - the new value of the 'Effect Type' attribute.FxType,
getEffectType()byte getEdit1()
If the meaning of the 'Edit1' attribute isn't clear, there really should be more of a description here...
setEdit1(byte),
EsxPackage.getParametersFx_Edit1()void setEdit1(byte value)
Edit1' attribute.
value - the new value of the 'Edit1' attribute.getEdit1()byte getEdit2()
If the meaning of the 'Edit2' attribute isn't clear, there really should be more of a description here...
setEdit2(byte),
EsxPackage.getParametersFx_Edit2()void setEdit2(byte value)
Edit2' attribute.
value - the new value of the 'Edit2' attribute.getEdit2()byte getMotionSequenceStatus()
If the meaning of the 'Motion Sequence Status' attribute isn't clear, there really should be more of a description here...
setMotionSequenceStatus(byte),
EsxPackage.getParametersFx_MotionSequenceStatus()void setMotionSequenceStatus(byte value)
Motion Sequence Status' attribute.
value - the new value of the 'Motion Sequence Status' attribute.getMotionSequenceStatus()void init(byte[] b)
byte[] toByteArray()